|
It is the goal of this WP to study, design and develop a creative serious games environment to foster engagement with the presented contents and situations as well as the possibility of addressing the given scenarios (this is a creative way to provide interactive case-based learning) in different ways to foster reflection about the appropriateness of chosen solutions and behaviours. The WP will offer this possibility both for individual learning as well as group learning, moderated by an expert or tutor.
|
December 2011: Guidance in Serious Games - work in progress
Starting from the reviewers' feedbacks, ‘for future releases it should be an objective to deeper integrate coaching and guidance into the Mirror apps – thus effectively reducing the need for external consulting and coaching support’, imaginary carried out some interesting theoretical studies about how to integrate the concept of guidance into games.
|
|
D7.1 User study on the creative gaming environment and gaming apps version 1 (M12)
D7.2 Gaming apps version 2 (M24)
D7.3 Gaming apps version 3 (M36)
D7.4 Consolidation of the Gaming apps (M48) |
|
MIRROR reflection at work - serious game |
|
|
|